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This refers to a method of instruction where classroom-based teaching time and traditional “homework” time are reversed (flipped). If you are new to this movement in Education, here’s how Ted-Ed describes the Flipped classroom: It’s no surprise then that video is at the very center of the Flipped Classroom movement.
#CAMTASIA VS ADOBE CAPTIVATE TV#
Take a video on YouTube or on Vimeo as an example, it works pretty much everywhere, you can watch it on a desktop computer, on a Tablet, a smartphone and even on that flat screen TV in your living room. Video is one the most ubiquitous multimedia assets today across virtually every screen. However, now that the desktop has been reduced to just one of many screens we have to develop learning for, coupled with the fact that Flash is no longer the ubiquitous technology it once was, perhaps video is about to play a bigger role in how we develop the next generation of learning experiences, that will be consumed by learners across a multitude of mobile devices. Perhaps this is why in eLearning we have always gravitated toward using tools that publish learning in the Adobe Flash format in order to create engaging desktop experiences. There’s been little innovation in video around interactivity and engagement as compared to what we may find in a Flash-based interaction for example. I mean we sit back and watch a video, pause and play it, and rewind and fast forward it, but that’s about it. For the most part it has remained a fairly passive experience. For all the mind-boggling stats we read about the video revolution, like how we are publishing video to YouTube at the rate of 72 hours every minute, and consuming over 3 billion hours of video each month, as well as other stats you can see here, video as a medium hasn’t really evolved.